Research plan for game curriculum framework development
Phase 1
Review all game education curriculum frameworks that currently exist and the theory of the curriculum framework development, so that we can make decisions on how we would like our curriculum framework to look like
Have consultative meetings with groups that have already developed region specific curriculum frameworks, such as Game HighEd (Guven from Turkey, Michael Mochocki from the Czech Republic)
Look for names of people who worked on game curriculum frameworks and decide who we want to contact for a meeting.
Divide existing IGDA’s 9 core topics between the team members.
Each of us takes one or two topics and is responsible for each of the steps in the research plan for the assigned topics
IGDA (2008) distinguishes three major areas (game design, game development, and game studies), and accordingly lists nine core topics:
Critical Game Studies - Julija
Games and Society - Julija
Game Design – Ryan, Steve, Heather?
Game Programming – Thiep?
Visual Design - Ryan, Heather?
Audio Design - Steve
Interactive Storytelling – Suzanne, Heather?
Game Production – Thiep?
Business of Gaming – Ryan, Steve, Thiep, Suzanne?
Review what Suzanne and Ryan already collected and how they expanded on the core concepts. This is what Suzanne sent me at one point:
Curriculum Framework Scaffolding
Creative Pedagogy
Game Writing
Game Arts
Game Design
Mechanics
Game Studies
Systems Design
Visual Design
Game Engines
Audio Design
Animation
Programming
Ethics
Production
Accessibility
Serious Games
Business
Games & Learning
Games & Society
AV/VR
Mobile Games
E Sports
Game Security
Prepare the first survey for IGDA members (Julija creates the first draft, and all contribute with comments)
[a]
Create an online survey (Thiep?)
Administer the survey (Suzanne)
Find volunteers to organize survey results if we get a lot of answers
[b]
Think about how to address specific issues that each region faces in game education in our framework
Review the findings of the survey and compare them with what we already came up with for the new core topics, decide on the new core topics (this might be changed during the consultative work with experts)
Think about how we can use the building blocks in the framework development
Phase 2
Form content expert groups for all new topics
Each team lead will organize the work of their working group, but we should all decide on the timeframe with some flexibility
Think about developing either benchmarks or learning outcomes for each core topic[c][d]
Make sure that we have a representative of each region in each working group, if we don’t, find people that we can consult from that region, but they don’t have to be a part of the group
Discusstheneeds,practices, and experiences of each program/country/region (depending on what people can talk about) and use that as a guide for the framework development
In the workgroups, discuss either benchmarks or learning outcomes for each topic andsubtopic
Each team lead finalizes the agreed benchmarks or learning outcomes and prepares them for discussion with the rest of the team
In the team, we will finalize the framework
Phase 3
After the framework is developed, send it back to the community for feedback
Revise the framework based on their feedback
Present itat conferences
Phase 4
Liaise with some programs and see if they arebeing implemented and how the new framework
Potentially find schools that are developing a new program and work with them on the implementation of the framework
Report on the development and implementation of the framework in scientific journals and conferences
Definitions of the curriculum framework
The five stage model [of curriculum framework development] (UNESCO, 2017) proposed for the process is:
Stage 1: Evidence-gathering
Stage 2: Preparation – 3 months
Stage 3: Development – 6 to 12 months
Stage 4: Implementation
Stage 5: Monitoring and evaluation
A framework, when used in any context, implies a means of organizing and managing content (policies, procedures, concepts and so on) in systematic ways. In most contexts, a framework is not about the content itself, but about how that content might be structured, controlled or regulated. A framework provides a set of parameters within which the content is to be developed.
In other words, acurriculum framework sets the parameters, directions and standards for curriculum policy and practice.
The word ‘framework’ also implies flexibility. A framework is not simply a set of rules. Rather, it suggests that some variation and the use of discretion are possible in implementing the framework, providing that the underlying principles and standards are adhered to.
When applied to curriculum, a framework therefore should organize, control and/or regulate the content of the curriculum – that i s, the subject descriptors or syllabuses, as well as textbooks and other learning materials
[a]Thank you for doing this Julija! It's a lot of work and I think your questions are great. I don't have any additions.
[b]We are definitely going to need some volunteers to help with the data. We can ask the analytics SIG and see if they can help. They helped with the data from the Credits SIG survey.
[c]This may be another question for the survey, but we would need to define both concepts well and provide some examples, which could take some time
[d]Alternatively, this has to come among first decision we make while the survey is running